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  SPRITEFORGE 3D-2-2D SPRITESET RENDERER

Create Animated Spritesets From 3D Models In Minutes!



Screenshots Gallery

Downloads Lite Version

Updates & Rev. History

Manual & Tutorial

Order Pro Version

The software will be delivered as a download link and keycode as soon as the order has been received and processed by D-Grafix Admin. Emails are usually checked 2-3 times a day and dispatched immediately, unless otherwise impossible to do so. However in the event of being away etc, please allow 0-3 days for delivery.

Requires windows PC (98,2k,xp), at least 800MHz and a 3D card to run with DirectX 8+ installed.


Screenshots:


Spriteforge allows you to choose up to 10 input meshes to create one long sequence. You can also set several special effect flags per mesh.


Simply click the elevation and camera orbits you want to use, or specify your own range as well as several other camera options.


Set up some render settings like background color, video hardware, texture filters and lights.


There are several ways to configure your output sprites including table config, how the sprite pages filenames are grouped and outline type.


You can alter mesh offsets for meshes that are not 'centered' and choose the exact zoom for your sprite area.



What is SpriteForge?

SpriteForge is essentialy a tool for creating large numbers of 2D sprites from 3D models. You can 'photoraph' your model's animation frames (or simply it's static profile) from several different camera angles in just a few easy steps. Primarily designed for creating game sprites, spriteForge is also great for making 3D website graphics (ie spinning 3D logos), taking photos of a 3D model for sale, avatars for chatrooms, testing a model's animation, spriteForge has a multitude of uses, think of it as an advanced photo studio for your 3D models!

With SpriteForge you can even create sequences of many models at once, then simply choose the orbit positions and elevation you require. This makes SpriteForge perfect for creating for example; 2D 45'orthographic characters for an RPG style game, animated in all 8 directions!


How is it helpful over my 3D program's Renderer?

Take a 'top down' RPG, where everything has to be at an orthographic 30' camera elevation and in all 8 rotations (N NE E SE S SW W NW).
One very common practise to use a 3d modeller's output to do this. However, this can take a lot time to set up using camera paths etc, or for more basic users the old: 'move camera, take pic, move camera, take pic....' aproach. Imagine all the organising and planning, especially if you have lots of models to process that all have to follow the same pattern. In addition, with a modellers output its hard to get the frame dimensions to sprite ratio right, with SpriteForge you get it exactly right. (and if you so desire in a nice table!).
Finally, you can save your custom settings (or studio environment) for repeated use.


How simple is it to use?

SpriteForge at its simplest is just a few steps: choose mesh(es), choose elevation, choose rotation orbit angles then render! However, everything is customizable including lighting, background color, mesh FX flags, blendmodes, shininess, alpha, texture filters, camera behaviour, animation frames, a second texture for adding lightmaps or other textureblended effects and much more.


How Compatible?

Spriteforge is very compatible. It can take input meshes from: 3D Studio (.3DS), Blitz3D (.B3D) , Quake (.MD2) or DirectX (.X) (Use V7 for anim)

Compatibility Chart
Inputs
Outputs
B3D (Blitz) PNG* 32bit with alpha channel
X (DirectX7) BMP* 24bit w/optional mask image
3DS (3DMax)  
MD2 (Quake)  
*Output can be as single frames or as a table (spriteset)

The output frames can be saved as either a set of pages (as a table or 'spriteset') or as single images. These can then be loaded easily into a game or your favorite animator. The files exported are saved in versitile and hugely supported and industry standard 32bit PNG with alpha channel or as 24bit BMP with a separate black-white mask file.


Downloads
  • DOWNLOAD SPRITEFORGE LITE
    Spriteforge lite is a fully functional version for small sprites up to 2500px. The only limitation is any sprite larger than 2500 pixels will be watermarked.
  • SAMPLE OUTPUT
    Some sprite samples using the model below. In PNG format with outline and alpha channel. Can be used in a game under the PRO licence.
  • TEST MODEL
    An animated model to play with, looks great with a spherical reflection map added to texture channel 2!! Can be used in a game under the PRO licence.
  • ORDER SPRITEFORGE PRO
    Includes free updates, licenced use of included models, Sprites up to 640x640(409600px) and user support via the forums.
  • The software will be delivered as a download link and keycode as soon as the order has been received and processed by D-Grafix Admin.

    Emails are usually checked 2-3 times a day and dispatched immediately
    , unless otherwise impossible to do so. However in the event of being away etc, please allow 0-3 days for delivery. (Although this is unusual!)

awardawardawardCorporate Mail Manager - Business 10 - Win Antivirus Report


Updates:

To update your registered version of SpriteForge, please email either with your share it order number, or simply use the email address used to register.
  • 05/01/07 - VE1.95:R1.95 - Missing page bottom fixed
  • 20/12/06 - VE1.9:R1.9 - Can now turn fullbright off on flagged b3d meshes
  • 20/12/06 - VE1.8:R1.9 - Fixed alpha problem on fullbright
  • 09/11/06 - VE1.7:R1.8 - New easy to use light system, now has user interface and uses vectors rather than the old angle system.
  • 09/11/06 - VE1.6:R1.7 - Light rotation fixed.
  • 09/11/06 - VE1.5:R1.6 - Keycode problem fixed.
  • 06/11/06 - VE1.5:R1.5 - Bug fixes for light rotation problem, footer text now works.
  • 30/10/06 - First Release was 1.4 - no public releases before this!
















  • Disclaimer & Copyright: Whilst efforts are made to ensure downloads are stable and virus free, users download completely at own risk and should be responsible for their own internet security. The owner of this website & software accepts no liability whatsoever as a result of downloading or running any software. All software and media is provided 'as is' and without warranty. All artwork and code on this website (c) Daniel Harvey 2006 All rights Reserved.